Facebook And Oculus To Release New $99 Headset

28 Sep 2015 | Author: | No comments yet »

Facebook And Oculus To Release New $99 Headset.

Oculus unveils first consumer version of the Samsung Gear VR: Samsung Electronics announced its first Gear Virtual Reality device aimed to consumers, extending its innovative leadership in the wearables category. The last part of the tweet refers back to his talk, where Carmack talked about how the Gear VR’s wire-free setup allows players to engage with VR experiences hassle-free on a swivel chair.

At the Oculus developer conference, Facebook’s unveiled a lower-cost version of its Oculus Rift VR headset and new media partnerships that aim to bring Facebook VR technology to the mainstream. The upcoming Gear VR headset will work with more smartphones, including Samsung’s Galaxy Note 5, Galaxy S6 Edge+, S6 and S6 Edge and their Super AMOLED displays to give users a richer virtual-reality experience, the company said in a Sept. 25 announcement. “Samsung has been at the forefront of delivering mobile experiences and [the] Gear VR Innovator Edition launched last year was no exception,” J.K. Of course, those early iterations were more “virtual” than “reality;” still the ability to move within a real-esque space and engage with objects or people within that space—real or otherwise—has fascinated engineers and creatives alike for many years. Peter Koo, Samsung’s SVP, has just announced at Facebook’s Oculus Connect VR developer conference that – after two years of working together – Samsung and Oculus VR are ready to release a co-developed consumer headset. In what is perhaps a long time coming for VR enthusiasts who have expressed faith in Oculus CEO Palmer Luckey’s vision for mainstream consumer hardware, the Facebook-acquired brand is finally putting it all together.

Facebook “is committed to [virtual reality] for the long-term,” said Zuckerberg. “We’re going to work hard to serve this community.” Oculus CEO Brendan Iribe said “this is the dawn of VR and this is a once in a generational moment that we can create something that inspires millions of people,” TechCrunch reports. While great strides have been made in the world of interactive entertainment (particularly in the accessibility of 3D technology) virtual reality is used in a wide variety of fields including medicine, architecture, physical therapy, strategy planning, and more. Oculus announced today at a developers conference that it has signed up a flurry of media companies, including the two streaming services, Lionsgate and Twentieth Century Fox to beam virtual reality programming into people’s eyeballs with its forthcoming headset. Samsung is calling its latest offer as the ‘power of virtual reality to the mainstream.’ The just $99 priced headset is expected to be the turnaround point in the VR technology journey. The early technical details of the Rift are intriguing, including dual AMOLED displays with low-persistence that are designed for VR, according to Oculus.

Pandora CEO Brian McAndrews penned an op-ed at Billboard on the cost of “free” music, the role of discovery and the future of the subscription vs. ad-supported model. While Oculus might have intended to focus on video games (as an example; not that they have chosen to focus solely on this) Facebook has ideas for interactive social media processes which will literally change the way we use the internet. Another new device, Oculus Touch, which will allow users to pick up objects and interact within a virtual reality world, is projected to be available in the second quarter of next year. Oculus users will now have access to more games, including an “Oculus Arcade” with VR versions of classics video games like “Pacman” and “Sonic the Hedgehog.” Hollywood studios Fox and Lionsgate will bring movies to the Oculus Rift in an attempt to re-create the experience of watching a movie on a big screen. Some of the updates to the headset are to make it easier for people to get involved with it, including making it 22pc lighter than the Innovator Edition as well as some additional foam cushioning to make it easier to wear.

There will be lots of 360 video available through Oculus Video, Iribe said, adding that its users will be able to do everything from swim with sharks to watch Lebron James prepare for his upcoming season. Head-mounted virtual-reality display devices will see strong growth in the coming years, with about 65 million units shipping by 2020, according to a new report by ABI Research. You’ll get to keep your current user name (as long as it doesn’t contain invalid characters, in which case you’ll have to go through a few extra steps to make the transfer), and all your old comments will eventually (not immediately) migrate with you.

Instead of strapping the user’s head in a VR headset, Disney is investigating shared immersive environments that surround many users at a time with high-resolution VR displays.

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