Guild Wars 2: Heart of Thorns confirmed as the game’s first expansion

25 Jan 2015 | Author: | No comments yet »

ArenaNet Unveils Guild Wars 2 Expansion, Heart of Thorns.

Get excited, Guild Wars 2 players. Announced this weekend a PAX South, Heart of Thorns adds a huge amount of new content including new competitive modes, Guild Halls, civilisations, new professions and specialisations, boss battles, enemies, allies, mastery system and whole new campaign. That’s a bit different of a treatment than the “level creep” you see in most major MMOs, where expansions typically allow a player to tack on anywhere from 5 to 10 or so extra levels on top of their maxed-out characters—giving those with the game’s expansion quite a boost over those who don’t purchase it, depending on how the game’s developer treats those situations. Instead, ArenaNet plans to handle character progression by giving players access to new “masteries” system, which will allow them to tap into new skills and talents as they push through new quests within the game’s Maguum Jungle. One’s progression in the Masteries system is completely account-based, which means that you won’t have to go through and redo all the adventures and tasks with all of your separate characters.

ArenaNet is also packing in a brand-new profession that players can pick for their characters—though not much is known right now about just what, exactly, a “Revenant” will be within the game. “Channel legendary powers to slaughter foes and unleash chaos on the battlefield with our brand new profession: the revenant.

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