‘Hitman’ delayed to March 2016

22 Sep 2015 | Author: | No comments yet »

Hitman Delayed to March 2016 to Add More Launch Content.

Developer IO Interactive revealed on Hitman’s official site that it has delayed the release of the newest game in the stealth-based series to March 2016.Citing fan wariness of a barebones launch title, Square Enix has stated that the delay will allow them to add additional launch content to the game, as well as following up with a tight post-release schedule of updates. is set to be a more open game, returning to the roots of titles like Blood Money while adding extra depth through continual post-release content updates.If you were one of the many looking forward to getting back into the suit, tie and silverballers of Agent 47, the central protagonist of the Hitman series, this December, you’re going to be disappointed.

It was originally scheduled to come out on December 8 for PlayStation 4, Xbox One, and PC. “These few extra months will mean we can add more to the launch content of the game, more than we had originally planned, and then follow with a tighter frequency of updates, which ultimately will create a better game for everyone,” the post states. “And in the end, that’s what we’re all looking for.” Square Enix squares off pretty well in the fight to be the top gamer in Japan. As you can see, lots of challenges, plenty of space to set up death traps, and a huge supply of targets for Contracts mode. “It’s safe to say HITMAN is the biggest venture we’ve ever undertaken at Io-Interactive.

On their blog, they wanted to let fans know that this is a very ambitious project for them, one that rivals that of any game they’ve ever made, and thus care has to be taken in making Hitman the very best. In the release today, Square Enix showed off a side-by-side comparison of the demoed Paris – Showstopper level with the largest level in Hitman: Absolution, saying that the new level is almost six times larger.

The developers announced today that they’re having to delay the game because they’ve opted for a new release model – something that has already confused many players. I’m sure IO Interactive (and Square Enix too) are getting plenty of demands/questions across their various social media avenues, and are sure to want to avoid disappointing the people who love and buy their games. Io has always insisted that the game won’t cost anymore than normal this way, although it will be sold as a full price game whether you buy it now or later. We’re striving to create a series of living, breathing worlds in those locations and we get pretty obsessed about every detail that you’ll experience.” Hitman will launch first digitally, being updated with more episodes that complete the game and will then be followed by a physical release, containing all the final content later in 2016.

Even so, the plans haven’t gone down well with some fans and Io have had to assure them that there will be no microtransactions or DLC until the game is finished. By way of compensation or explanation – I’m not sure which – there follows a graphic comparing the size of the new Hitman’s Paris Showstopper level to that of Hitman Absolution’s largest level, Streets of Hope (the one where you have to murderise several members of Lenny’s gang – there’s a mechanic’s garage and a junk yard, a full street even). You do have to wonder why companies like to make trouble for themselves like this though, and there’s never been any very convincing explanation for what any of this is in aid of. This isn’t an easy task, and while they have certainly underestimated their initial release date, being kind to fans and explaining the delay months before that initial date is much appreciated.

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