Nintendo files a patent for a ‘non-wearable’ sleep tracker

27 Jul 2015 | Author: | No comments yet »

Nintendo Files Patent for Ceiling Projector-Equipped Sleep Monitor.

Nintendo is primarily known as a gaming company, although in recent times it has been revealed that the company is thinking about diversifying, so much so that earlier this year it was revealed that Nintendo had plans to enter the health industry with a sleep monitoring device.As strange as it might sound to some readers, Nintendo has reportedly filed a patent for a bizarre new device which, according to Forbes contributor Dave Thier, appears to transform sleep into something of a video game.

It looks like Nintendo found itself lagging behind its competitors without any such innovative product launch and had started working towards one such unique product that will people will love.While the patents could describe the final functions of Nintendo’s QOL device, things are always subject to change, as these patents protect the device’s functionality. “The portable terminal detects sensor information for assessing a user’s emotions”. The legendary game developer has been pretty tight-lipped about its new “NX” console along with its “Quality of Life” initiative, promising only to tell us more about them in 2016. Though heart rate monitors and sleep pattern tracking devices have been out in the market for a while, we can only hope that Nintendo invests in the production of this device and comes out offering something “new” that will grab people’s attention.

Of course we should point out that this is a patent and we’re sure Nintendo, just like a lot of companies, has patents registered that aren’t necessarily planned to be made into actual products or services. The device design is tuned to assessing the emotions of the user based on the information received by the sensor and detected when the portable terminal is in its standby mode. The display system includes a projector that can project a predetermined image on the ceiling. (see image above) This isn’t the first time we’ve heard of a sleep device from Nintendo. It would be permissible, as an example, for the sensor information to be sound information which is detected by a microphone, or image information which is captured by a camera.

According to the device’s abstract, it is able to record information necessary to assess a user’s emotional stance, such as capturing the sounds he/she makes with the use of inbuilt microphone and images with a front camera. According to a post at NeoGAF that dissects the multiple patents, Nintendo is working on a quality-of-life device that sits next to someone’s bed, constantly analyzing different variables.

He physiological readings it gets will be transmitted to a server, which will compare it with other user information and then send back feedback regarding the user’s quality of sleep. There is no clear indication of what sleep monitoring would offer and how the device would function, but one thing is for sure that the technology by Nintendo, if comes through, will certainly dazzle us by all means. At the time, the late Satoru Iwata said, “by measuring our know-how in gaming… to analyse sleep and fatigue, we can create something fun.” The Vitality Sensor was much further along before Nintendo ended up scrapping it.

An image of the device conveys what appears to be a docking station for a handheld device, such as a smartphone, which is seemingly referred to as a “portable terminal” in the patent filing. This is one of the last projects which Nintendo started under the leadership of chief executive Satoru Iwata, who passed away two weeks ago after losing the battle with an extremely rare form of liver cancer.

In any case chances are we won’t be hearing about Nintendo’s health efforts this year so hopefully come 2016 we will have more details to share with you guys. Despite the main text being in Japanese, the drawing show a couple of interesting features – such as the fact that its projector is aimed towards the ceiling, and it also has another piece which should be put on the floor.

It’s right in line with what we’ve heard about from the Quality of Life initiative before, even if it doesn’t necessarily indicate that Nintendo will release a final product that looks anything like this. It uses a variety of input to give you a sleep score, which sounds like an incredibly effective way to introduce stress into an otherwise pretty relaxing activity. Nintendo has always understood something about our relationship to technology on an elemental level, something that shone through with the Wii but goes all the way back to Donkey Kong, the first game to introduce a concept of a narrative.

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