Quantic Dream reveals Detroit: Become Human for the PS4

28 Oct 2015 | Author: | No comments yet »

A Captivating Android Finally Gets Her Game: Detroit.

The famous game developer, David Cage, today revealed that his studio Quantic Dream is developing a new title for PlayStation 4 called Detroit: Become Human.If you cast your mind back to 2012 you will remember Heavy Rain and Beyond: Two Souls developer Quantic Dream released a tech demo called Kara, about an android who didn’t want to be pulled apart.

The title should stir a lot of excitement, as Quantic Dream’s 3D graphics always push the edge of realism in its attempts to tell meaningful stories. The show they put on was worth the wait though, with multiple new announcements and more detailed looks at games that have only been briefly shown before.

We’ll cover some of the bigger reveals separately, but it seems appropriate to start with the two games that ended the conference – since both are from prominent French developers. A trailer for the game shows off the conceit; it takes place in a future Detroit where commercially-sold androids are the latest technological gadget, but human-android relations are clearly not all smiles and laughter. I could make some other inferences based on my opinion of Quantic Dream’s other titles, but I don’t think fans of their games would appreciate them, so instead let’s just watch the trailer for Detroit: Become Human together and be happy and nice. If you want to get some insight into the original tech demo that might lead to some clues as to where the actual game will go, check out Chris Baker’s 2012 story on Kara for WIRED. We get the feeling that Cage must’ve watched the movie Ex Machina in the meantime though, and that seems to have convinced him to continue the story of Kara the robot who becomes unexpectedly self-aware.

We’ll be honest, we can’t stand David Cage’s work but we do have an awful lot of respect for Rayman creator Michel Ancel, who was also on hand at the conference to unveil a gameplay demo for WiLD. Unsurprisingly, he didn’t address the issue of whether he still works at Ubisoft or not, as WiLD is being developed at an independent studio called Wild Sheep.

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