Star Fox Zero for Wii U Delayed Until 2016

18 Sep 2015 | Author: | No comments yet »

Star Fox Zero delayed to Q1 2016.

“I made a big decision last week,” Nintendo producer Shigeru Miyamoto said in a note Nintendo’s Facebook page. “Although we felt that the development had been processing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes.” “While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to smoothly grasp the new style of play that we are proposing,” he added. The game — a development collaboration between Nintendo and Platinum Games — was one of Nintendo’s big holiday titles, and was originally set to launch on November 20.Wii U exclusive Star Fox Zero will miss the crucial holiday season, as its release has een pushed back from November until sometime between January and the end of March next year.

Sad news fans, who’ve been eagerly awaiting the release of a new game in the franchise…Not even a month after finally getting a release date for , Nintendo has delayed the title into early 2016. In March, the company announced a delay to the Wii U’s anticipated next-gen Legend of Zelda title—without any indication of when it might arrive. “All the members of the development team are doing our best so that the final product will not betray your expectations,” he added. “And the game will not be delayed for a very long time—we’re aiming to launch … in Q1 2016.”

As well as involving Miyamoto himself the game is also being co-developed by Bayonetta creators Platinum Games, who have always been big fans of the franchise. Despite that we weren’t all that impressed by the game when we played it at E3 in June, and were unconvinced that the dual-screen gimmick was really all that helpful. Generally speaking, when Nintendo delays a game, the end result is something amazing and worth the wait for, and the first quarter of 2016 isn’t THAT big of a delay.

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