Summer Games Done Quick

26 Jul 2015 | Author: | No comments yet »

Annual speedrunning marathon Summer Games Done Quick starts today.

For those who are not familiar with Summer Games Done Quick, it is an annual charity event where Speed Demos Archive and Speed Runs Live gets some of the top speedrunners together for a full week of playing and streaming classic and contemporary video games as fast as they can. Additionally, you can donate to make several choices that impact the schedule or gameplay styles and options within several games during the stream, including bonus games, streamer incentives or whether or not to kill the animals in Super Metroid (a 3-player race this year). For instance, in the Sunday schedule below there’s an incentive for Sonic Adventure DX—if a donation goal is reached, runner KerKro will tackle Big the Cat’s story in the game.

Bethesda games are broken enough for me on normal runs, so watching them done quickly is usually a mess of flight, clipping and characters appearing where they shouldn’t. The speedrun subreddit always puts in a good show of supporting the event and creates an archive of all the runs that can be watched immediately after they’re finished. There’s also the official donation tracker, a must-look for anyone who enjoys watching numbers go up or those interested in the prizes they can win by donating. While you wait for it to go live, here’s one of the best moments from this year’s AGDQ when some incredibly good Tetris players decided to show off their skills (skip to about the hour and ten mark for the really crazy stuff): Silent Hills, the ludicrously exciting horror sequel from Hideo Kojima and Guillermo del Toro, barely made it out of the starting gates before being cancelled in the ongoing and highly confusing Kojima/Konami split. In fact, its remarkable demo PT’s disappearence from the Playstation store is one of many factors that point towards the drama between the two parties being more than the most committed marketing campaign of all time for Metal Gear Solid V.

However, in a recent interview with IGN, Del Toro confirmed that the pair are “still friends and working into doing something together.” Presumably this won’t even begin to take shape until MGS5 has been released and whatever actually is going on between Kojima and its publisher finishes up. “We were in the planning stages, and it’s a shame it’s not going to happen. The idea that a game can actually interact with you, and stuff like that.” Like a nostalgia fueled Kickstarter campaign, every off the cuff remark about Silent Hills makes the imaginary game in our heads even better.

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