You can now watch Netflix in virtual reality

25 Sep 2015 | Author: | No comments yet »

Minecraft is coming to Oculus.

The Windows 10 version of Minecraft will be compatible with the Oculus Rift headset, according to a Microsoft representative that took the stage at today’s Oculus Connect 2.At Oculus’ developer conference in Hollywood on Thursday, Facebook’s virtual reality platform unveiled lower-cost hardware and a slew of media partnerships that aim to bring the technology to the mainstream. Oculus CEO Brendan Iribe said “this is the dawn of VR and this is a once in a generational moment that we can create something that inspires millions of people.” “[Virtual reality is] like teleporting to some other place by putting on a headset. The app, which launched Thursday, features a component called “Netflix Living Room” that activates a user interface designed for the virtual-reality headset.

Now, back to ignoring Quiet because D.D. obviously is much better.” Interestingly, Persson had been vocal about his dislike for the social media service, Facebook, which now has a partnership with the game. Its program will boast immersive 3D environments that will enable subscribers to stream the service’s 2D library of content from their VR devices, as well as any original virtual-reality content. All of you are inventing the next major platform.” Later in the keynote, Iribe said the Oculus Touch handheld motion controllers will be shipping in the second quarter of 2016. The range of experiences, according to Hulu’s release, will include viewers being able to transport themselves into a living room setting to catch the latest episode of the Hulu original “Difficult People.” Or subscribers can choose to be transported to the blue couch in Jerry’s iconic apartment from “Seinfeld.” Hulu also said it plans to produce content and curate films for virtual-reality platforms. These Fox and Lionsgate films and Netflix shows aren’t shot with the new VR cameras, so the legacy content won’t be 360, like videos that are shot specifically for the format.

They’ll kick off the initiative with a short film that will serve as a bonus feature to their original series “RocketJump: The Show.” “Providing viewers with dynamic environments of their choice and themed around their favorite shows provides a whole new level of engagement, which, together with our cinematic VR experiences, makes Hulu an exciting VR destination,” said Julian Eggebrecht, Hulu’s vice president of device platforms. But Samsung has referred to its headset as a “Head Mounted Theater.” Oculus CTO John Carmack says on Netflix’s Tech Blog, “In many conditions the ‘best seat in the house’ may be in the Gear VR that you pull out of your backpack.” The idea is that putting on an Oculus headset will allow users to feel like they’re sitting in a screening room, providing a much more intense, immersive experience than simply staring at a smartphone or iPad screen. Thursday’s announcements speak to the degree that VR is shifting from a high-tech experience for hard-core gamers, to an affordable way for anyone who wants to access entertainment to immerse themselves in content. We’re still a ways off from there being a critical mass of content that’s been shot in virtual reality, but Thursday’s announcement certainly indicates that some of the biggest content players understand the power of the new platform, for generating new revenue and keeping consumers hooked on their brands. Though not as powerful as the forthcoming Rift, it only needs a Samsung phone to run and will make it affordable for more consumers to experience VR, starting when it ships in November 2016.

Nate Mitchell, VP Product at Oculus, announced that the consumer version of Oculus Rift virtual reality will be out Q1 2016 (and it will come with an Xbox one controller). The first short film Lost was followed by the second short film Henry, which is about a hedgehog that tries to make friends despite his prickly nature. For developers wanting feedback on their content before sharing it on Oculus Share, the new Oculus Concepts program will let developers distribute content early to testers.

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